Not a fan of Zarya?  You might want to reconsider with her new Graviton Surge upgrade.

Geoff Goodman, Overwatch’s principal designer, once again blessed the Blizzard forum with new information concerning Zarya and other heroes.  And oh yes that’s correct, “other heroes” too.

Mr. Goodman briefly stated this about Zarya’s Graviton Surge.

“Now disables all movement abilities of affect targets.  This is similar to how Junkrat’s trap affects abilities.”

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For frequent Zarya users, this will surely put a smile on your face.  Similar to Junkrat’s Steel Trap, heroes will NOT be able to escape Zarya’s Graviton Surge.  The Graviton Surge does 5.5 damage per second, effects an area of 9 meters, and will last 9 seconds.  This means a whole lot of damage can be done, especially if your team members are nearby to help.

Zarya Graviton Surge

Still not satisfied?  Zarya has a Particle Cannon that does 95 damage per second with a maximum range of 16 meters.  Expect a rage quit with this and your modded Graviton Surge at your disposal.

Doomfist also received an update to his Rocket Punch and Seismic Slam.  The Rocket Punch ability was reduced in distance by 20 percent, an update not relatively new.  The Seismic Slam now includes a meter indicating the amount of damage it will deal and how much it dealt.  This new damage indicator will always be visible, regardless of crosshair changes.  Targeting this ability while in the air is also restricted to areas lower then your current height.

McCree and his Flashbang similarily received a flash of change.  Goodman said the Flashbang “Now slows targets significantly when they are stunned.  This makes them less likely to slide away around a corner or something similar once they are stunned.”  Finally the Flashbang does exactly what it was intended to do, stun players.

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It appears Goodman and his team are loving this theme of trapping players.  Even Reaper’s Shadow Step was affected where the  VO and SFX distance was dramatically reduced.  No one is safe!  To review, the Shadow Step allows Reaper to mark any location and teleport to it within 2 seconds.  Reaper’s new range will now be below 35 meters.

The last hero update was Reinhardt’s Hammer and Charge.  The swing speed of the Hammer was increased by approximately 10 percent.  Aside from the speed increase,  Goodman indicated new alterations to the timing and miscellaneous features.  These changes should contribute to a better swing and increased chance of hitting enemies.

Two heroes impacting each other with a charge, i.e. Doomfist or Reinhardt, no longer deals damage to both characters. Instead, both players are simply knocked down.