Dota 2 patch 7.06 has been introduced and deployed. It is a huge one too, with the most important variety of adjustments to core facets of the game we have seen for the reason that 7.00 update. Scroll down for some highlights.

On this patch, Icefrog continues the pattern of eradicating extra of the Distinctive Assault Modifiers that also stay within the game.

ADVERTISING

Inside the items, he eliminated the UAM standing from Desolator and Blight Stone. Which means that a single hero can build each items for a complete of 9 armor discount, a feat they might not do earlier than, as they have been each particular person unique attack modifiers.

On heroes, Drow Ranger’s Frost Arrows and Sand King’s Caustic Finale are now not UAMs. For Sand King this alteration is basically irrelevant, as he often by no means builds around his proper clicks.

here you can see the main changes:

GENERAL

DENY MECHANICS

  • Creep denies now grant the denying team 30% of the XP bounty
  • Normal deny XP increased from 50% to 70%

SHRINES

  • Shrines now start on cooldown and become available at 5 minutes
  • Reduced Shrine count in base from 5 to 3
  • Shrines mana regeneration growth per minute reduced from 1 to 0.75

LANES

  • Added an extra melee creep in mid lane for the first 15 minutes
  • Creeps meet a bit closer to the offlane tower
  • Creep aggro duration reduced from 2.5 to 2.3
  • Creep aggro cooldown increased from 2.5 to 3.0
  • Lane creeps vision reduced from 850/800 to 750

NEUTRALS

  • Neutrals now spawn every minute instead of every 2 minutes
  • Neutrals now give 20% less XP and Gold
  • Neutrals XP and Gold now increased by 2% every 7.5 minutes

CREEPS

  • Siege damage type vs structures increased from 150% to 250%
  • Siege creeps HP increased from 550 to 825
  • Siege creeps spawn rate reduced from every 7th wave to every 10th wave
  • Extra Ranged/Siege creeps now spawn at 40 minutes instead of 45

ATTRIBUTES

  • All hero strength growth increased by 0.3
  • Regeneration coming from strength increased from 0.03 HP per point of Strength to 0.06
  • Reduced base HP regen by 0.25
  • Intelligence’s Spell Amplification from 1% per 15 to 1% per 14
  • Mana per point of Intelligence reduced from 12 to 11
  • Base mana increased from 50 to 75

ECONOMY

  • Reduced melee creeps base XP bounty from 45 to 40
  • Reduced melee creep gold bounty upgrade from 3 gold per cycle to 1 gold per cycle
  • Melee/Ranged Barracks team bounty reduced from 275/225 to 225/150 to each player
  • Roshan team bounty reduced from 200 to 150
  • Shrine team bounty reduced from 150 to 125
  • Death cost from 100 + NW/50 to 50 + NW/40
  • Tier 3 Tower Team Bounty from 240 to 200
  • Tier 4 Tower Team Bounty from 280 to 200

GENERAL CHANGES

  • Illusion gold/XP bounty from 5 + Level to 2 * Level
  • Illusion building damage reduction from 50% to 60%
  • Buyback cooldown increased from 7 minutes to 8 minutes
  • Roshan now drops cheese from the second death instead of the third
  • Roshan armor bonus per upgrade interval increased from 1.1 to 1.3
  • Powerup Runes now spawn different runes on both sides of the river after 40 minutes
  • Uphill miss chance no longer applies to flying units
  • Fixed various pathing issues with the bottom Dire creeps between Tier 1 and Tier 2
  • Towers bonus armor based on nearby enemy heroes AoE increased from 1400 to 1600

ADVERTISING

RESPAWN TALENTS

  • Replaced all 42 Respawn Talents in the game
  • Warlock: Summons a Golem on death (Level 20)
  • Pudge: +1s Dismember Duration (Level 20)
  • Magnus: +500 Skewer Range (Level 25)
  • Lone Druid: +50% Spirit Bear Magic Resistance (Level 20)
  • Lina: +40 Movement Speed (Level 15)
  • Enigma: +1 Malefice Instance (Level 20)
  • Earthshaker: +350 Fissure Range (Level 20)
  • Clockwerk: +40 Battery Assault Damage (Level 20)
  • Bristleback: +10% Spell Lifesteal (Level 20)
  • Earth Spirit: Geomagnetic Grip Targets Allies
  • Enchantress: +6% Impetus Damage (Level 25)
  • Brewmaster: +2s Thunderclap Slow (Level 20)
  • Beastmaster: +1 Boar Summoned (Level 15)
  • Zeus: +0.5s Lightning Bolt Ministun (Level 20)
  • Lycan: +12 Feral HP Regen (Level 15)
  • Crystal Maiden: +50 Freezing Field Damage (Level 20)
  • Shadow Shaman: +4 Wards Summoned (Level 20)
  • Visage: Soul Assumption Double Strike
  • Winter Wyvern: +1s Cold Embrace Duration (Level 20)
  • Witch Doctor: +2 Cask Bounces (Level 15)
  • Legion Commander: +10% Moment Proc Chance (Level 20)
  • Keeper of the Light: +300 Chakra Magic Mana (Level 15)
  • Dazzle: +25 Poison Touch DPS (Level 20)
  • Treant: +40 Leech Seed Damage/Heal (Level 25)
  • Sand King: -50 Epicenter Attack Slow (Level 15)
  • Venomancer: +14% Poison Sting Slow (Level 25)
  • Ancient Apparition: +8% Ice Vortex Slow/Resistance (Level 20)
  • Chen: +1000 Creep Health (Level 20)
  • Disruptor: +40 Thunder Strike Damage (Level 15)
  • Elder Titan: +200 Mana (Level 10)
  • Io: Tether Stuns (Level 25)
  • Jakiro: Macropyre Pure and Pierces Immunity (Level 25)
  • Lion: +75 Cast Range (Level 10)
  • Nature’s Prophet: Removed Teleportation Cooldown (Level 25)
  • Oracle: +0.75s Fortune’s End Max Duration (Level 10)
  • Phoenix: +20% XP Gain (Level 10)
  • Pugna: +1s Decrepify Duration (Level 15)
  • Shadow Demon: -1.5s Shadow Poison Cooldown (Level 20)
  • Spirit Breaker: +30% Greater Bash Damage (Level 20)
  • Templar Assassin: -8 Meld Armor Reduction (Level 25)
  • Undying: +15 Health Regeneration (Level 10)
  • Techies: +250 Attack Damage (Level 25)

see the full list here